Will mtg cards still be worth something in say 30 years? - Magic General - Magic Fundamentals - MTG Salvation Forums (2024)

Will mtg cards still be worth something in say 30 years?

  • #1Feb 13, 2017

    Paige712

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    Hi everyone I'm curious about the long long term value of Mtg cards (especially out of print ones/vintage/p9/chase rares etc) and how much value these cards will have say in 30 years if they remain in Mint condition.
    If mtg were to god forbid die off do you expect cards like say Zendikar Jace, tarmagof, Liliana, dual lands, p9 etc to retain value or will they become worthless since nobody plays the game anymore? What are your thoughts? Aside from sentimental value do MTG cards have good money value (Collector wise) in the distant future?

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  • #2Feb 13, 2017

    Colt47

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    There's no way to know for sure in this day and age. Cards printed over a decade ago are being reprinted all the time, and the only MtG cards that really have a strong value retention in the long haul are vintage and legacy reserve list cards like dual lands and Black Lotus. Cards that primarily have value because of a format are very likely to lose value in the long run once the format in question moves into the annals of history.

    Really, the boat has kind of sailed on singles being a good place to see value long term with the kind of print runs they are doing. If you really want to see values go up it's best to get VPN sets like Eternal Masters booster boxes and sit on them for a while and to avoid the standard sets these days as the print runs are enormous.

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  • #3Feb 13, 2017

    Lithl

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    Never assume that a collectable item will hold value. It might, but in general it is not a smart investment decision long-term.

  • #4Feb 13, 2017

    Stevenus

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    Buy what you love, if it remains valuable then that's a bonus. Long term value in dollars is impossible to predict.

  • #5Feb 14, 2017

    Kaiyla Han

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    Quote from Paige712 »

    Hi everyone I'm curious about the long long term value of Mtg cards (especially out of print ones/vintage/p9/chase rares etc) and how much value these cards will have say in 30 years if they remain in Mint condition.
    If mtg were to god forbid die off do you expect cards like say Zendikar Jace, tarmagof, Liliana, dual lands, p9 etc to retain value or will they become worthless since nobody plays the game anymore? What are your thoughts? Aside from sentimental value do MTG cards have good money value (Collector wise) in the distant future?

    People are still paying premium prices for Star Wars CCG and Star Trek CCG even though both games failed over 18 years ago...

  • #6Feb 14, 2017

    knifemind

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    Here's the thing....People will ALWAYS play Magic. Forever. No matter what happens to WotC, as long as there are physical cards in existence, people will play. If the game dies off, demand will likely tank... but, as the others said, it's kind of impossible to determine how that will impact value of individual cards. Magic cards, in general, will always have *some* value, because people will want to play, but that is all you can say with any certainty.

  • #7Feb 14, 2017

    Quote from knifemind »

    Here's the thing....People will ALWAYS play Magic. Forever. No matter what happens to WotC, as long as there are physical cards in existence, people will play. If the game dies off, demand will likely tank... but, as the others said, it's kind of impossible to determine how that will impact value of individual cards. Magic cards, in general, will always have *some* value, because people will want to play, but that is all you can say with any certainty.

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  • #8Feb 14, 2017

    mondu_the_fat

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    If mtg were to god forbid die off do you expect cards like say Zendikar Jace, tarmagof, Liliana, dual lands, p9 etc to retain value or will they become worthless since nobody plays the game anymore?

    Even of wizards dies off, there will be someone playing eternal. So, eternal staples will remain (relatively) high.

    The prices of eternal staples will likely not go down unless wizards suddenly prints better cards, or reprints them en-masse.

    Last edited by mondu_the_fat: Feb 14, 2017

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  • #9Feb 14, 2017

    Mergatroid_Jones

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    In a Crab-People apocalypse, ten Bayous aren't worth a bottle of water.
    But until the cards disintegrate, they should hold some value. After most have disintegrated, the value of protected ones should increase, in fact.

  • #11Feb 15, 2017

    Aethenlor

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    If mtg dies out, people will still play commander. Commander staples will hold value

  • #13Feb 15, 2017

    TheOnlyOne652089

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    All the reserved list cards will simply get more expensive.

    All the super expensive legacy cards are quite an investment and you make a lot of money investing in these cards, as long as you can keep them save.

    Sealed product you almost always make a profit over the long course of time, if you can put them in a good spot that has no humidity , buy a bunch of displays cheap and store them (like 10+ years).

    Its quite a long term investment, and its better for some sets and worse for others, but in the end, old sealed product simply gains value, as less and less of them exist and some people always want to draft old sets or get some Christmas present etc. (some like the set they started playing magic and value them higher and such stuff).

    ----

    For my collection of cards they increased in value A LOT over the course of time.

    If you ever bought some Force of Wills in the past, they are simply more expensive.

    For stuff like goyf, you have to take the reprints into account, it "can" effect the card pretty badly, but so far, it overall didnt (especially if they print a card that might "trump" goyf, it will lose value really fast).

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  • #14Feb 15, 2017

    Incanur

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    Card prices are based on artificial scarcity created by intellectual-property law and player norms against counterfeits. As you see with Chinese counterfeits already, IP law only goes so far. Improving printing technology constitutes an existential threat to high card prices. It's possible law enforcement and community norms will keep counterfeiting in check, but I sure wouldn't bet on it. Once basic printers card can pop out counterfeits of any MTG card for pennies with the correct file/program, who's going spend $texas on singles?

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  • #15Feb 15, 2017

    TheOnlyOne652089

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    Quote from Incanur »

    Card prices are based on artificial scarcity created by intellectual-property law and player norms against counterfeits. As you see with Chinese counterfeits already, IP law only goes so far. Improving printing technology constitutes an existential threat to high card prices. It's possible law enforcement and community norms will keep counterfeiting in check, but I sure wouldn't bet on it. Once basic printers card can pop out counterfeits of any MTG card for pennies with the correct file/program, who's going spend $texas on singles?

    Thats the case for "new" cards.

    But 20+ year old cards, or even 50+ year old cards in 30 years to come, these arent really cards you print out from a printer, they are old.

    Beside, printers are something we get less and less in private houses, some people dont have printers (and you dont really need them if all is digital).

    ----

    So while you will for sure get counterfeits of new cards, especially if they get reasonable expensive and easy to sell ; the really old cards will just increase in value.

    Ofcourse someone will always try to fake a Black Lotus and somehow make it look as perfectly as possible, and if it carries a crazy value that might even be worth it.
    But in the end, checking if a card is "legit" isnt the most difficult in the world.

    Maybe future cards will use some form of actual ID that you can scan to identify a card as "unique" , so nobody can simply copy it.

    Theres plenty of room to make the protection more clever and still keep them as cards.

    ----

    With VR maybe becomming a thing, we might play Magic in the future with some glasses on and the cards are just plain white cardboard and the VR glasses project the cards images on the cards, at that point, it will become a cross-over digital product.

    No matter what, for the foreseeable future putting some money in the classic cards isnt really a bad idea over a course of like 10+ years.

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  • #16Feb 15, 2017

    Incanur

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    You can already find Chinese counterfeits of old cards like duals and such. They're most expensive, so there's the most incentive to counterfeit them. Counterfeits have the potential to crash the market for old cards beyond maybe certified collectibles like power.

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  • #17Feb 16, 2017

    mondu_the_fat

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    Quote from Incanur »

    Card prices are based on artificial scarcity created by intellectual-property law and player norms against counterfeits. As you see with Chinese counterfeits already, IP law only goes so far. Improving printing technology constitutes an existential threat to high card prices. It's possible law enforcement and community norms will keep counterfeiting in check, but I sure wouldn't bet on it. Once basic printers card can pop out counterfeits of any MTG card for pennies with the correct file/program, who's going spend $texas on singles?

    Quite a number of people, for the same reason Action #1 sells for a 3 million dollars, but reprints don't, no matter how identical it is to the original.

    "Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
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  • #18Feb 16, 2017

    osieorb18

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    MTGSalvation cannot and does not condone or endorse counterfeits/proxies. Keep this in mind in your discussions. - Osieorb18

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  • #20Feb 16, 2017

    Incanur

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    A significant amount of demand for old cards like white-border duals comes from Legacy and EDH players. Counterfeits have the potential remove that demand at some point in the future. High-end collector's cards of certified authenticity probably will retain their value regardless of counterfeits, sure.

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  • #21Feb 16, 2017

    Ebonclaw

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    It's important to keep in mind that very, very few printers are capable of producing top-notch counterfeits, and anything US based that has the equipment to do so gets shut down pretty hard and fast. For starters, the press alone to properly print the cards with the same method WoTC uses is
    a)enormous and requires a TON of space
    b)Extremely expensive (think 6 digits)

    So there's not a lot of people with the capability to do this to begin with on anything that wouldn't just immediately be bleedingly obvious. Secondly, old cards like duals and power undergo MUCH more scrutiny from buyers, they need to be even more perfect than people just looking for cheap fetches. Duals and power are not easily duplicated, and even if a few "good" examples exist, very few (if any) would pass scrutiny that someone forking over big money for would give. Modern cards, and counterfeits that are designed to pass for play purposes in a sleeve are the biggest issue, but it's unlikely, if not completely impossible to make a true counterfeit dual or other big money card that would pass the scrutiny these items are subject to. There's just entirely too much risk. This leaves counterfeit distributors forced to deal with the Chinese printers, which are varying degrees of sketchy with a wide array of quality issues. Are there people playing with fakes at events? Certainly. Until top 8s undergo randomized authenticity deck checks, this problem is almost impossible to eliminate unless you're willing to take every fetch your opponent plays under a loupe. I'm sure some number of legacy players do this knowingly as well, scummy as it may be, but I'm pretty confident that the equipment and precision needed to produce fakes that pass scrutiny probably don't even exist without a time machine and a security clearance to Carta Mundi, let alone if they did exist would be US based. I believe that the fullest extent of the counterfeiting issue ends with the dilemma of cards being good enough to get past judges and opponents, but not serious buyers and collectors. The cards that would be the most damaging to fake successfully are IMO, pretty safe from it- it's far more profitable to sell the fake fetches for modern and standard staples than it is to try and elevate your technique good enough to pass off fake Moxen on ebay. While some do exist, and are decent enough to dodge the casual eye for play purposes, people selling them as authentic are going to get caught by a buyer sooner rather than later and the ramifications of that are simply too great. Do you have enough confidence in your fake beta Mox that the guy who gives you $3k for it really isn't gonna figure out it's counterfeit? No, you're gonna sell fake fetches, marketed to people looking to buy fake fetches for tournament play, and a few of those jokers might pull some fast ones and vanish, screwing some people they traded with at a GP or something, which is unfortunate, but not enough to seriously impact the overall value of the cards. Besides, none of the "target" cards are RL, sooner or later WotC will either reprint, or obsolete every single fetch, chalice, and Tarmogoyf to where the trouble it takes to obtain passable fakes isn't worth just simply spent acquiring the real deal. I honestly think counterfeiting has reached the pinnacle of what it's capable of and the damage it can do, and while not insignificant, and certainly harmful-particularly in the hands of malicious individuals- isn't economy shattering.
    Here is how I see Magic playing out from here forward:

    WoTC and various gaming companies will continue to support Legacy at its current level as long as there is interest. Legacy players are a tight knit, self sustaining community and I can see it continuing on for a long time, even if its growth stagnates due to market prices. If prices ever slip, or new cards are printed that allow more players to enter the format, great, but duals will always be expensive, alongside certain legacy staples. WoTC has done all it can to give new cardboard to legacy short of ditching the reserve list. The sheer length they've gone to signifies to me that the reserve list is, for better or worse, here to stay. If breaking the RL was an option, they would have done it long before EMA, instead it seems like they've done everything but break it, making it more of a sacred cow than ever. As Magic's oldest community members age and get better jobs and have more disposable income, duals will still get sold, bought, and traded. There is not a single card on the RL that is flat out unattainable. I mean, if you really wanted a Black Lotus, you could go buy one, it's not like they just don't exist. Counterfeiting will result in some people sliding in underneath judges and cheating their opponents from time to time and you'll hear stories about people getting ripped off because they did something stupid like buy a Tabernacle off ebay or get one in a trade that they didn't inspect, but Legacy won't see a floodgate of perfect copies destroy its value. WotC will continue to make it a point to print a new Thalia every other set so people looking to get into the format can play Death and Taxes. Rishadan Port will be a common in a Legacy duel deck. (Last two predictions /s obv)

    Modern and Standard will become a cat and mouse game. I suspect that counterfeit buyers will have to turn more and more to Chinese printers, where quality and trustworthiness are sketchy and erratic. For every person playing fake fetches, there will be someone who spent $80 on a bunch of obviously fake crap. A handful of printers will become the "go tos" for fakes and WotC will pursue them, maybe successfully, maybe not in off-shores copyright cases. Maybe a few will deem it's not worth the trouble and just stop doing it. In the meantime, MMA17, 18, and 19 will release, and other sets bringing along reprints of the cards being counterfeited. New cards will obsolete old ones, as Gurmag Anglers, Delvers, Oozes, and other new toys replace Bobs and Goyfs. WotC will also introduce other new ways to fight counterfeiting in the cat and mouse game, like the holostamp, which helped, but obviously isn't the be-all end-all answer. The object though, is to tip the scales to where modern and standard cards are more obtainable, getting counterfeits is much harder and more trouble than its worth, and when that happens, there won't be very many, if any shops with the equipment necessary that see a positive return in continuing to produce fakes. Skeezy, low quality printers might continue operating, but the fakes will be bad. I think right now we're seeing the scales starting to slowwwwly tip and the people capable of producing top fakes (but never perfect) are slowly getting squeezed out and their customers becoming seedier and sleezier than they already are (selling to people who really just want to flip them and scam others as opposed to using them to play with at events). Eventually, I think the cat will win. The techniques needed to print the cards well already require too large of an operation to be run by someone out of their basem*nt and don't fly under the radar particularly well. When people don't feel the need to seek them out as strongly anymore, it won't be worth running the operation anymore to keep a handful of scam artists afloat.

    Crappy fakes will continue to exist though, and be used for kitchen table play. Whatever, no one cares about that as long as you aren't trying to pass the card off as real or sleeze it up at an actual event.

    As to the value of Magic cards in another 30 years?
    An issue of SCRYE I remember reading in high school had Beta Lotuses at $400 in 1995. There was no WAY that card would be worth that in 20 years right?
    Right.

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  • #22Feb 17, 2017

    TAKingPlanes13

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    Much of the value that remains comes from the sounds of your friends hearts breaking all over again as you counter thier big spells. That will not go away.

  • #23Feb 17, 2017

    arcane7828

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    It really depends on whether WOTC can capture the current demographic. What you see today of middle aged people with disposable income were teens/young adults 20 years ago. If 30 years later WOTC can still capture hearts of teen/young adults and are capturing them today, then yes it would have tremendous value. But the failure of either will make it just another collectible lost in time once the interested demographic has passed. Just my opinion of course, as with all predictions about the future Will mtg cards still be worth something in say 30 years? - Magic General - Magic Fundamentals - MTG Salvation Forums (26)

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  • #24Feb 17, 2017

    Anara_of_the_Old_Ways

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    Drop significantly in price. Its happened to other card games that have lasted for a long while like Legend of the Five Rings which had also reached its 20-year anniversary awhile back. Price will always drops if demand is not exactly there to support it. These card games fall into obscurity and become the underground sorts that the casual sorts of cardboard slingers are unaware of. What also happens is restockings of certain cards just stop altogether. That is the fate that awaits MTG if it were to die off.

  • #25Feb 19, 2017

    Colt47

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    Quote from ElAzar »

    Quote from Incanur »

    You can already find Chinese counterfeits of old cards like duals and such. They're most expensive, so there's the most incentive to counterfeit them. Counterfeits have the potential to crash the market for old cards beyond maybe certified collectibles like power.

    Yes, but they are easily recognizable as the cheap fakes they are. While there might be ways to perfect them, its going to take investement, as they have to be perfect, because everyone buying these will check them for any signs of being fake.

    With newer cards, like fetchlands or current mythics, most people dont bother to check, so while they are much cheaper, they are a) more easily made b) don´t need to be perfect, because most people dont check them, and c) move more easily, because they require only a "small investement" from the buyer, and d) need no further investment in printing tech.

    So, because of this, i actually doubt that we will see perfect revised list counterfeits. Its much more a problem of modern.

    They aren't recognizable as counterfits anymore if you get them from the right sellers. There are counterfits of fetch lands that basically require a magnifying glass to tell the rosette pattern is off. The truth is people have been sneaking around counterfits for a while now at FNM and some have made it into circulation, which is the bigger problem counterfits have at the moment as someone could unwittingly purchase a proxy instead of a real card. Basically 3rd generation cards had a darker back so they could be identified if the card was unsleeved. 4th generation proxies are harder to identify as the backings are now the correct coloration, though depending on the source the printed image might be off. Wizards is basically stuck in an arms race with off shore third party sellers due to them letting the secondary market prices on many of the cards get out of hand and the only real way they can stop the sellers is to make it so that it isn't worth it for them to make the proxies. That means printing more of the high in demand cards to bring their prices down.

    Basically, when someone chooses to get a proxy that is hard to ID from an original, they also have to take responsibility for that card and not let it get into the MTG secondary card market. They also have to take responsibility and not use that card in official tournament play. That's why many people are leery about proxies that aren't clearly marked or are super realistic duplicates as you basically make trouble for many other people if that card every changes hands.

    Last edited by Colt47: Feb 19, 2017

    1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
    2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
    3. (War of the Spark): Lets make the format with control have even more control!

  • #27Feb 20, 2017

    Serberus_08

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    Depends on if they keep trying to kill eternal formats as kinda are now with the whole no-modern gp stuff. I'd say it will mainly because eternal formats don't require a standard rotation - EDH for example is usually, not always but usually, dependent on older cards. So that community will generally have a strong want for the cards at all levels. They are pushing Magic Digital next, which I don't think will cannibalize the paper game. Also standard is popular which means they'll more than likely keep pumping out new sets and FTVs, anthologies and the like for quite a bit longer.

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    Will magic cards go up in value? ›

    A card's value is determined by its rarity and its demand.

    If it's on the reserved list and won't ever be reprinted, that further increases its price since its supply is limited, regardless of increasing demand.

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    Basically, it all comes down to supply and demand. Expensive cards are the ones in demand, but as supply becomes more limited, the cost goes up to reflect that. That's why decks get so much more expensive as you go into older formats.

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    BEST PLACE TO SELL MAGIC CARDS – ONLINE
    1. eBay. So the most obvious website to sell your Magic cards is eBay. ...
    2. TCGPlayer.com. I really like using TCGPlayer.com to sell MTG cards online. ...
    3. CardKingdom.com. ...
    4. ChannelFireball.com. ...
    5. 5. Facebook Buy/Sell Groups. ...
    6. Craigslist, OfferUp, LetGo, etc.
    Feb 19, 2022

    How to sell high end magic cards? ›

    Go to a card shop on game night and see if anyone wants to trade or buy your cards. Find a Facebook group for selling Magic cards or visit a community online and post an ad listing the cards you're selling. This is the best way to get rid of a set of bulk that isn't worth selling individually.

    What are the best MTG sets to invest in? ›

    Best Set for Standard 2022

    Then you'll want to get a mix of packs from the sets that are in the current Standard rotation: Innistrad: Midnight Hunt, Innistrad: Crimson Vow, Kamigawa: Neon Dynasty, Streets of New Capenna, Dominaria United, The Brothers' War, and Phyrexia: All Will Be One.

    What is the best card stock for Magic? ›

    The industry standard cardstock for card games is Blue Core 280 GSM. This is our most popular cardstock – it makes up about 80% of our orders – and it's used in successful games such as Magic: The Gathering and Pokémon.

    Are any common MTG cards worth money? ›

    Commons and uncommons hardly make up the value difference between a pack's retail price and a lackluster rare or mythic rare. Often, 1,000 commons and uncommons are only worth the handful of dollars a local gaming store is willing to pay for them, so many players consider commons and uncommons practically worthless.

    What MTG card sold for the most money? ›

    In 2019, a Black Lotus sold for $166,000 on eBay, followed by another purchase just two years later in 2021 for $511,100 — more than triple the price. Now, with the recent auction held by PWCC Marketplace, the Black Lotus cements its position as the most expensive Magic: The Gathering card ever sold.

    Why do Magic cards lose value? ›

    Magic: The Gathering faces a major decrease in value due to massive overproduction by parent company Hasbro. As reported by CNBC, Hasbro's recent stock market decrease of 5.2% directly results from the company overprinting cards for the massively popular game.

    Is it bad to go over 60 cards MTG? ›

    The results indicate that the optimal 40-card or 60-card deck is still better. All in all, even though it's fun to think about possible exceptions to the rule, it's usually best to stay disciplined and register the minimum amount of cards.

    What is the rarest magic card in 2023? ›

    10 Of The Most Expensive Magic: The Gathering Cards In 2023
    1. Black Lotus (Alpha + Signed)
    2. Mox Sapphire (Alpha) ...
    3. Blue Hurricane (Misprint) ...
    4. Timetwister (Alpha) ...
    5. Ancestral Recall (Alpha) ...
    6. Time Walk (Alpha) ...
    7. Volcanic Island (Beta) ...
    8. Mind Twist (Alpha & Beta) ...
    Apr 14, 2023

    What is the best magic card of all time? ›

    Some obvious candidates come to mind, with the Power Nine being the first and foremost ones. These cards are considered the strongest ever printed in MTG history. While, in specific contexts, they are the best cards the game has ever seen, our answer to this question actually lies outside of these cards.

    Are magic cards from the 90s worth anything? ›

    The Money Cards

    Very old cards, the most powerful cards printed in the 1990s like Black Lotus and Ancestral Recall, can command prices in the thousands of dollars and vary depending on condition. Iconic cards printed and reprinted more recently, like Snapcaster Mage or Misty Rainforest, can climb higher than $50.

    How much do card shops pay for magic cards? ›

    Most vendors like your local game store or a Grand Prix will typically buy your cards for between 40% to 60% of the card's “retail” value.

    Can you make a living buying and selling magic cards? ›

    If you're good at evaluating cards as soon as they're previewed, and can find those hidden gems, you can make money buying and selling cards. It's a lot like playing the stock market, being able to figure out in advance what cards/stocks are likely to increase in the future, and knowing when to sell to maximise profit.

    How do I sell my magic cards to TCG in bulk? ›

    How to List Bulk Lots on TCGplayer
    1. Use the Product Line dropdown to select “Bulk Lots.”
    2. Click either the Product Name or “Add” button for the product you want to add.
    3. Click the “+Add Listing With Photo” button.
    4. Enter your product information the same way you would when adding other Listings with Photos.

    How much can I sell my MTG cards for? ›

    The Basics of Selling MTG Cards

    Very generally speaking, mythic rares will command the most value, working down the chain to commons and uncommons, which are generally sold at bulk rates of $3-4 per 1,000 cards. But that's a general guideline – there are cards of every rarity that are worth selling.

    How much can you sell 1000 magic cards for? ›

    Remove any card worth more than $0.25 to sell it separately. A shop will purchase entire collections, usually for $2.50-4.00 per 1,000 cards. However, cards worth more than $0.25 are usually listed at $0.10-0.15 or higher. This means that it's better to sell these cards individually at the shop.

    Can I sell my MTG online cards? ›

    Selling your collection on MTGO is allowed. Selling your account on MTGO is not allowed. This is an important distinction, and you should be clear as the seller than you are only selling the items in your collection and not your account itself.

    Is it better to buy booster boxes or packs? ›

    If you bought 10 packs of Team Up, you would end up with 10 rare cards, 30 uncommon cards, and 60 common cards. While you can buy booster packs individually, they are also commonly sold in a booster box of 36 packs. One of the best reasons to buy booster boxes is to get a better distribution of cards.

    Is MTG a collectible? ›

    Magic: The Gathering (colloquially known as Magic or MTG) is a tabletop and digital collectable card game created by Richard Garfield.

    What is the most popular MTG game? ›

    Commander is the most popular format in Magic: The Gathering. This format challenges players to show off their deck-building, piloting, and even their political skills.

    What is the hardest card stock? ›

    Cardstock is typically classified by weight, measured in pounds (lbs) per 1000 sheets of paper. Cardstock weight ranges from around 65 lbs (thinnest cardstock) to 110 lbs (thickest cardstock). Cardstock can also be measured by GSM (grams per square meter). GSM refers to the actual weight of the cardstock sheet itself.

    What is a good quality card stock? ›

    350-450 GSM – The highest GSM paper is pretty much cardstock paper. This is the stiffest, sturdiest paper and is used for business cards and cardstock for invitations.

    What is good card stock? ›

    110 lb cardstock - The most popular cardstock weight is 110 lb, which is an excellent all-purpose weight for projects that need to be printed on both sides. It's a great medium for scrapbooking and handmade greeting cards.

    How can you tell if an old MTG card is rare? ›

    The rarity of a card is indicated by the color of its expansion symbol. The symbol itself shows which set the card belongs to, and its color indicates its rarity. Common cards have a black and white symbol, uncommons are silver, and rares are gold.

    What is considered vintage MTG? ›

    Vintage, originally known as Type 1 or Type I, is an eternal format that allows for the use of almost all printed cards, save Acorn cards and/or having a non-Standard Magic back (other than Double-Faced Card/Meld Card), as well as certain cards banned for causing problems in sanctioned tournaments.

    How do I know if I have a rare magic card? ›

    To tell if a card is rare or mythic rare we look at the expansion set symbol. Almost all cards will have an expansion set symbol on it to help you identify it. The colour of this symbol will tell you what rarity the card is; common = black, uncommon = silver, rare = gold, mythic = orange-red / bronze.

    What type of cards sell the most? ›

    Thank you cards can be made to match every occasion. That is why they make up over $6.6 billion in sales every year. Every personalized greeting card business should have Thank you cards at the top of their catalog – so should yours.

    Which trading cards make the most money? ›

    Quick Look: Best Cards to Collect for Profit
    • Best Overall: Mickey Mantle 1952 Topps Rookie Card.
    • Best Rookie Card: Luka Doncic.
    • Best NFL Card: Tom Brady Optic Base.
    • Best Classic Movie Cards: Star Wars.
    • Best Animated Cards: Pokemon.
    Mar 23, 2023

    What is the best card stock for magic cards? ›

    The industry standard cardstock for card games is Blue Core 280 GSM. This is our most popular cardstock – it makes up about 80% of our orders – and it's used in successful games such as Magic: The Gathering and Pokémon.

    Is there a market for old magic cards? ›

    Cards from the early days of Magic The Gathering can fetch high prices because they're rare and old, especially if you sell to Vintage players. Tournament Usage: Just like supply and demand, if cards are being heavily used in MTG tournaments because they're in the meta, this can increase card prices.

    Do playing cards hold value? ›

    If your intention in collecting playing cards is to sell them later at a profit, you can open them, or play with them—and expect the cards to retain their value as collectibles. If you are collecting playing cards without concern for their monetary value—open, shuffle and play!

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