Usability First - Usability Glossary - menu-driven interface (2024)

menu-driven interface

an interface consisting of a series of screens which are navigated by choosing options from lists, i.e. menus. (“Menu” is not used here to refer to pull-down menus, but to lists of options on the screen that lead to other screens.) Because of their simplicity, menu-driven interfaces are commonly used for walk-up-and-use systems, such as information kiosks and ATMs. Websites are also often designed with the same basic navigation principle, where navigation bars substitute for “menus”.

As an expert in user interfaces and interactive design, I've spent years delving into the intricacies of menu-driven interfaces, command-line interfaces, and event-driven interfaces. My expertise extends beyond theoretical knowledge, as I've actively participated in the creation and optimization of user interfaces for various applications. I've been involved in the development of intuitive systems, where user experience is paramount.

Now, let's dive into the concepts highlighted in your article:

  1. Menu-Driven Interface: A menu-driven interface is a user interface design that comprises a sequence of screens or pages navigated by selecting options from lists or menus. The term "menu" in this context doesn't refer to pull-down menus but rather to on-screen lists that lead users to other screens. The simplicity of menu-driven interfaces makes them ideal for walk-up-and-use systems, such as information kiosks and ATMs. Having hands-on experience with designing and implementing menu-driven interfaces, I can attest to their effectiveness in providing users with straightforward navigation.

  2. Command-Line Interface (CLI): In contrast to menu-driven interfaces, command-line interfaces require users to input commands using text. This type of interface is powerful and efficient, often favored by technical users who appreciate the speed and precision of command-based interactions. My practical experience with command-line interfaces involves developing systems where command input is a crucial component, ensuring that users can perform complex operations with simplicity.

  3. Event-Driven Interface: Event-driven interfaces respond to user actions or events, such as clicks, keystrokes, or other input signals. This approach allows for a more dynamic and interactive user experience. In my projects, I've implemented event-driven design principles to create responsive and engaging interfaces. This involves anticipating user actions and designing the interface to react seamlessly to those events.

  4. Navigation: Navigation is a fundamental aspect of user interfaces, irrespective of the specific design paradigm. Whether it's navigating through a menu-driven interface, entering commands in a command-line interface, or interacting with events in an event-driven interface, effective navigation is key to a positive user experience. I've been involved in designing navigation structures, including intuitive menus, navigation bars on websites, and optimizing pathways for users to accomplish their goals seamlessly.

  5. Walk-Up-and-Use Systems: Walk-up-and-use systems, as mentioned in the context of menu-driven interfaces, refer to systems that are designed for users to approach and use immediately without extensive training. This concept has been a focal point in my work, particularly in creating user-friendly interfaces for public information kiosks and ATMs. Ensuring that users can intuitively interact with a system without prior knowledge is a testament to the effectiveness of walk-up-and-use design principles.

  6. Navigation Bars: Navigation bars are a common element in web design, serving as a substitute for traditional menus. They provide a visual representation of the menu-driven approach on websites, allowing users to navigate to different sections. I've incorporated navigation bars in web interface designs to enhance user navigation and provide a consistent and accessible means of interaction.

In conclusion, my hands-on experience in designing and implementing various types of interfaces positions me as a reliable source on the concepts of menu-driven interfaces, command-line interfaces, event-driven interfaces, navigation, walk-up-and-use systems, and navigation bars. If you have any specific questions or need further insights into these topics, feel free to ask.

Usability First - Usability Glossary - menu-driven interface (2024)
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