Level 1000 (2024)

in:Very easy levels, Caramel Keep levels, Candy Order levels,

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Level 1000

Level 1000 (1)

Episode

Level 1000 (2)

Level typeLevel 1000 (3)
OrdersLevel 1000 (4): 500Level 1000 (5): 500Level 1000 (6): 500
MovesLevel 1000 (7)
Target scoreLevel 1000 (8): 100,000 pts
BlockersLevel 1000 (9)Level 1000 (10)Level 1000 (11)Level 1000 (12)Level 1000 (13)
Level 1000 (14)Level 1000 (15)
Other featuresLevel 1000 (16)Level 1000 (17)Level 1000 (18)Level 1000 (19)Level 1000 (20)
Level 1000 (21)
Preferred Colours4
Level 1000 (22) Level 1000 (23) Level 1000 (24) Level 1000 (25)
Spaces81
DifficultyVery Easy
PreviousCurrentNext
Level 1000 (26)Level 1000 (27)Level 1000 (28)
99910001001

Level 1000 is the fifth level in Caramel Keep and the 254th candy order level. To pass this level, you must collect 500 blue candies, 500 orange candiesand 500 yellow candies in 37 moves or fewer.When you complete the level, Sugar Crush is activated and will score you additional points.

Contents

  • 1 Difficulty
  • 2 Stars
  • 3 Strategy
  • 4 Earning More Stars
    • 4.1 Difficulty
  • 5 Trivia
  • 6 Notes
    • 6.1 Elements Info
    • 6.2 Miscellaneous Info
  • 7 Walkthroughs
  • 8 Gallery

Difficulty[]

  • There are a lot of candies to collect, but there are four colours, so long cascades may frequently happen.
  • While the liquorice shells may seem to make the level harder, it truly makes it easier because breaking them will result in colour bombs to help fill the requirement. Cascades will usually take care of them.
  • The player has to collect 1,500 candies in 37 moves. This means you have to get an average of at least 41 candies per move.[1]
  • The orders are worth 1500*40+1500*100=210000 points, which is higher than the one-star target score.

Stars[]

Stars

Level 1000 (29)

Level 1000 (30)

Level 1000 (31)

Level 1000 (32)

Score100,0001,000,0001,500,0003,000,000

Strategy[]

  • Play opportunistically. Do not waste even a single move trying to set up combinations unless cascades create the special candies and that you can create the combinations from them.
  • With each move, detonate the combination or special candy that will produce the greatest mass destruction. In descending order, these are: colour bomb + striped candy, colour bomb + wrapped candy, striped + wrapped, colour bomb + regular candy, wrapped candy match, striped candy match.

Earning More Stars[]

Difficulty[]

  • The presence of four colours makes it easy to create special candies. However, it is not that useful due to the high two and three-star target scores.
  • The player is required to earn at least 27,040 points per move[2] for two stars and at least 40,560 points per move[3] for three stars.

Trivia[]

  • This is the 1000th level in Reality.
  • This is the first four-digit level in the entire game.
  • The current design spells out "1K", a reference to the fact that it is the 1000th level in Reality. Formerly, it spelled out "M", a roman numeral for 1000.
  • This level design spells out 1K with liquorice shells and sugar chests.
  • This is one of the few levels in which the player has to collect a huge number of candies.
  • In the older version of the game this level used to have 1000 candies of each colour to be collected, this was later changed after a redesign nerfing it to 500.
  • Many people thought that it would be the last level ever since this level needs to collect a total of 3,000 candies and there will be no more levels after.
  • This is one of the levels with a fully-fixed layout, such that boosters that add special candies will not work.
  • Formerly, this level used to spawn Green candies and players were made to collect a total of 500 Green candies, but was later replaced by Yellow candies in the late 2022.
  • Purple colour was swapped for red during a February 2023 to prevent players from farming purple on this level. Hence, this is unofficially the first level with different colour schemes.
  • Upon successful completion of this level, the player receives a congratulations message from King, and one of each booster type is rewarded freely.

Notes[]

Elements Info

Element Spawn Notes
ElementsNotes
Level 1000 (33)
  • Spawn 1 every 4 moves.
Level 1000 (34)
  • Spawn 1 every 1 move.
Level 1000 (35)
  • Spawn 1 every 1 move.
Level 1000 (36)
  • Spawn 1 every 1 move.

Miscellaneous Info

  1. 3,000 candies / 37 moves = 40.541 candies per move
  2. 1,000,000 points / 37 moves = 27,027.027 points per move
  3. 1,500,000 points / 37 moves = 40,540.540 points per move

Walkthroughs[]

Gallery[]

Level 1000 (37)

First Version Before Redesigning

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Level 1000 (2024)
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