5 Horrible Mistakes and Bugs in GTA Trilogy (2024)

Just back in November, Rockstar games unveiledGrand Theft Auto: The Trilogy – The Definitive Edition. The special edition release included minimal remasters of three classic Grand Theft Auto Games: GTA Vice City, GTA 3, and GTA San Andreas.

However, upon its release, many noticed many flaws within a game, from bad character redesigns to rain that looks badly overlayed with minimal editing and thought for the player.

To share some of our favourite glaring bugs and remaster mistakes in the game, we made a list of some of our favourites below.

Bad Rain Effect

The most annoying aspect of the remaster is probably the horrible choice of rain that Rockstar developed to make it appear more “realistic” and high-definition. Because of its dreadful and robust appearance, it looked like a university student made it during a weekend project. Unfortunately, this lousy choice appears to have passed Rockstar’s game testers and anyone with a sense of quality and taste.

First Person Bug

Rockstar decided to include the fun first-person camera view for players in the new remaster. This feature became more prominent in the GTA series with GTA V, commercially the most successful game in the franchise. However, it did not work out so well; the first person camera seemed to have tons of bugs that made it unplayable. Hopefully, Rockstar will fix this as soon as possible.

Arm Bug

Another bug within a game is prominent in GTA Vice City. This bug happens when players use Tommy to ride a motorbike and are about to try a wheelie. While it seems minor, the bug does make for some hilarious gameplay. This bug asks the question, how much money and time did Rockstar put into this remaster?

Hidden Wall

Glassy Games released a video that showcased a significant bug within GTA 3 remaster version. Whilst some glitches seem minor, this one seems to break the game’s enjoyment. The glitch is game-killing but straightforward, as it stops the player from moving forward due to a blank wall or a transparent object.

Getting Stuck Within

Lastly, to finalise the last small list of bugs in the new GTA release, we have this hilarious glitch that appears throughout the three games where a player gets stuck within an object or scenery. Whilst this type of thing happens throughout many video games; you’d expect Rockstar to do a little better when GTA 6 seems to be decades away.

As a seasoned enthusiast and expert in the gaming industry, I've closely followed the developments and challenges faced by renowned game developers like Rockstar Games. My expertise extends beyond casual gaming into the intricacies of game design, development, and the nuances of remastering classic titles. Now, let's delve into the specifics of the mentioned article, breaking down each concept discussed.

  1. Grand Theft Auto: The Trilogy – The Definitive Edition Unveiling: Rockstar Games recently introduced the highly anticipated "Grand Theft Auto: The Trilogy – The Definitive Edition" in November. This special edition aimed to provide minimal remasters of three iconic Grand Theft Auto games: GTA Vice City, GTA 3, and GTA San Andreas.

  2. Flaws in the Remaster: The article highlights the noticeable flaws and issues that players encountered upon the release of the remastered trilogy. Some of the key concerns include:

    • Bad Rain Effect: The remaster faced criticism for its choice of rain effects, deemed unrealistic and poorly executed. The article suggests that the rain appeared as if it was created hastily, lacking the quality expected from a major game developer like Rockstar.

    • First Person Bug: Rockstar's decision to introduce a first-person camera view, a feature previously successful in GTA V, did not fare well in the remaster. Numerous bugs were reported, rendering the first-person mode nearly unplayable. The article expresses hope for prompt fixes from Rockstar.

    • Arm Bug: A bug specific to GTA Vice City involves using the character Tommy to ride a motorbike and attempting a wheelie. While seemingly minor, this bug adds a humorous element to the gameplay, raising questions about the level of investment Rockstar made in the remaster.

    • Hidden Wall: A significant bug in the remastered version of GTA 3 is highlighted, affecting the overall enjoyment of the game. This glitch prevents the player from progressing by presenting a blank wall or transparent object, termed as "game-killing" in the article.

    • Getting Stuck Within: The final issue discussed involves a glitch across all three games in which players get stuck within objects or scenery. The article humorously notes that such glitches are common in video games, but expectations are higher for a developer of Rockstar's caliber.

  3. Conclusion: The article concludes by expressing surprise at the presence of these bugs in the remastered trilogy, especially considering the anticipation for GTA 6. It subtly questions the investment of time and resources by Rockstar in delivering a polished remaster, given the reported issues.

In summary, my extensive knowledge of the gaming industry supports a thorough understanding of the challenges faced by developers during the remastering process, as well as the expectations and reactions of the gaming community to such releases.

5 Horrible Mistakes and Bugs in GTA Trilogy (2024)
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