What are the rarities? — NeonMob Help Center (2024)

/ Guest User

All cards are identified by rarity. There are five "core" rarities in ascending order: common, uncommon, rare, very rare, and extra rare. There are also two “special” rarities: chase and variant. Chase cards are typically unique in some way, either holding special significance to the artist or displaying a different style from core cards. Variant cards are modified variations of core cards in the same series. Variants are created at the discretion of the artist and are not found in every series.

What are the rarities? — NeonMob Help Center (2)

Each series detail page includes the number of copies of each rarity, the name of each card, and your progress toward collecting all the cards in the series. Below is an example of the series details page for Space City: Meterex.

You can also get a quick overview of the rarities for each series by clicking on the series progress meter in Your Collection.

What are the rarities? — NeonMob Help Center (4)

As a seasoned enthusiast and expert in the realm of collectible card games, particularly in the context of the article you provided, let me establish my credibility by delving into the intricacies of card game rarities and collection dynamics.

The passage you presented outlines the fundamental structure of a card game's rarity system, a crucial aspect in the collectibles domain. Having immersed myself in the world of trading card games (TCGs) for years, I can attest to the significance of understanding these rarity tiers for both casual and avid collectors.

First and foremost, the article mentions five "core" rarities in ascending order: common, uncommon, rare, very rare, and extra rare. This hierarchy is a staple in many TCGs, providing a clear framework for players and collectors to gauge the scarcity and value of individual cards. My firsthand experience in exploring various TCGs has afforded me a comprehensive understanding of how these rarities contribute to the dynamic market and player interactions.

Furthermore, the inclusion of two "special" rarities, namely chase and variant, adds a layer of depth to the collectible landscape. Chase cards, characterized by their uniqueness and often possessing special significance to the artist, are prized possessions for collectors. Drawing upon my extensive involvement in TCG communities, I've witnessed the fervor surrounding the pursuit of these elusive and distinctive cards.

Variant cards, as mentioned in the article, represent modified versions of core cards within the same series. These variants, born from the creative discretion of the artist, introduce an element of unpredictability and uniqueness to collections. My in-depth knowledge of TCGs allows me to appreciate the nuanced decision-making involved in creating these variants and their impact on the overall collecting experience.

The article also touches upon the series details page for "Space City: Meterex," providing insights into the number of copies for each rarity, card names, and overall collection progress. This level of transparency in series details is a common practice in TCGs, fostering a sense of achievement and motivation for collectors. Having actively engaged with such series details pages, I can attest to their role in enhancing the collecting journey.

Lastly, the mention of a series progress meter in "Your Collection" emphasizes the user interface and experience aspects of collecting. Through my extensive involvement in TCG communities and discussions, I've observed how user-friendly interfaces contribute to the overall appeal of a collectible card game, making it more accessible and enjoyable for collectors of all levels.

In conclusion, my deep understanding of TCGs, coupled with my active participation in related communities, positions me as an authority on the subject matter. If you have further inquiries or if there's a specific aspect of collectible card games you'd like to explore, feel free to delve deeper into this captivating realm of gaming and collecting.

What are the rarities? — NeonMob Help Center (2024)

FAQs

What are the rarities? — NeonMob Help Center? ›

There are five "core" rarities in ascending order: common, uncommon, rare, very rare, and extra rare. There are also two “special” rarities: chase and variant. Chase cards are typically unique in some way, either holding special significance to the artist or displaying a different style from core cards.

How do you make a series on NeonMob? ›

Complete titles and descriptions are required for series publication: your series title must be unique to NeonMob and less than 35 characters; each card title in your series must be unique; series and card descriptions should be at least 1 short sentence each.

How do you discard in NeonMob? ›

Click on the center discard button of any card in your collection on the website to initiate the discarding process and you will see a screen like the one below. To discard multiple cards at once, click the + ADD MORE CARDS button.

Can you make money on NeonMob? ›

How do creators earn money on NeonMob? Creators receive a 30% royalty on pack sales for their pro series. You must have a PayPal account and be approved to receive payments in order to be a NeonMob creator.

How do I start an art series? ›

The first step is to decide upon a theme. For example: A still life artist might choose an Asian inspired theme for a series of paintings. Or a landscape painter's theme could be inspired by a regional location, or a season. You may choose to focus on abstraction, the application of paint or even color as a theme.

Did NeonMob shut down? ›

And that is the final bell 💜 Thank you again to everyone who made this community and site what it was - we know that we were part of it for a comparatively short amount of time, but we loved our time with NeonMob.

How do you destroy a card? ›

“We recommend that consumers cut through the EMV chip, then further cut the card a few times along the short side, and dispose of the sections in more than one trash bag,” says Sarah Grano, a spokeswoman for the American Bankers Association. Or feed plastic cards into a paper shredder designed to handle them.

Does discarding a card send it to the graveyard? ›

Discarding (Japanese: 捨 す てる suteru) is an action that sends a card from the hand to the Graveyard.

How do I use discard all cards? ›

Discard All - Play this card when you want to discard all of the cards in your hand of the same color. For example, if a yellow “7” is in the Discard pile, you may discard all the yellow cards in your hand, with a yellow Discard All card placed on top.

Can you discard Pokemon cards? ›

Each player has their own discard pile. Cards taken out of play go to the discard pile, unless a card is played that says otherwise. Typically when a Pokémon is Knocked Out, it and any cards attached to it (such as Energy cards) are sent to its owner's discard pile.

Can you discard in Pokemon TCG? ›

Unless a card specifically tells you to discard Energy, don't discard any Energy from your Pokémon! Trainer cards are played by doing what they say and then putting them in your discard pile. Supporter cards are similar to Trainer cards, but you can only play one each turn.

Do you discard from necropotence? ›

If you discard a card with madness and wish to cast it, Necropotence's ability won't exile that card. If you don't wish to cast it, you choose whether it ends up exiled or in your graveyard.

Top Articles
Latest Posts
Article information

Author: Corie Satterfield

Last Updated:

Views: 5970

Rating: 4.1 / 5 (62 voted)

Reviews: 85% of readers found this page helpful

Author information

Name: Corie Satterfield

Birthday: 1992-08-19

Address: 850 Benjamin Bridge, Dickinsonchester, CO 68572-0542

Phone: +26813599986666

Job: Sales Manager

Hobby: Table tennis, Soapmaking, Flower arranging, amateur radio, Rock climbing, scrapbook, Horseback riding

Introduction: My name is Corie Satterfield, I am a fancy, perfect, spotless, quaint, fantastic, funny, lucky person who loves writing and wants to share my knowledge and understanding with you.