The Benefits of Esports (2024)

By Dr. Laurie Walczak

Video games can be widely adored or vehemently loathed, depending on who you ask. But the truth is, esports—or competitive gaming—is quickly gaining popularity in the United States and creating an impressive presence on college campuses and K-12schools alike. Esports share many of the same benefits of traditional athletics, like sportsmanship, leadership, communication, and teamwork, without the drawbacks of travel for practices, games, and tournaments or risk of injury, particularly beneficial during the COVID-19 pandemic.

The Benefits of Esports (1)

What Are Esports?

Esports—not to be confused with video games—employ organized, competitive gameplay between two teams and aregoverned by theirown strict set of rules and guidelines. Students can choose from a variety of teams to join based on their interests, and teams compete in a multitude of games from Minecraft and Super Smash Brothers to Rocket League, Valorant, chess, and more. As a parent, teacher, and esports team coach at University School of Milwaukee, I’ve seen the numerous benefits of esports firsthand in my child and students, and I’ve become one of the sport’s biggest fans.

The benefits of esports are numerous and varied, and include:

BuildingCommunity

Esports is an ideal opportunity for students who are not necessarily interested in traditional athletics, but who want to be a part of a team and learnnew skills. Theyalso offera unique opportunity to build connections across diverse populations; esoprtsopenness to everyone encourages inclusion. Playing together in a shared space—whether a shared virtual space or a physical space like an esports arena—is the goal of esports, and doing so establishes community, friendship, school spirit, and a sense of belonging. Official esports teams, like the one at USM, operate under the supervision of an advisor or coach.

FosteringSocial-emotional Learning Skills

Regardless of one’s skill in gaming, esportsplayers gain social and emotional learning skills as they establish teams, develop mentorships, collaborate, and compete amongst students who may not otherwise interact with one another. Coming together to play, teach, discover, and enjoy time together builds relationships, opens means of socialization, and improves school spirit. Like any team, players must work together to overcome obstacles and failure, which helps to developgrit and perseverance. They also must be willing to adapt to changes quickly, try new tactics, and encourage teamwork.

ConnectingStudents to STEM Education

Esports providea bridge to STEM (science, technology, engineering, and math) fields, and not just because students play the games on a computer. In order to improve, teams must analyze data and statistics, review strategies, and become proficient in using both computer hardware and software.

Conveniencefor Busy Families

Ultimately, the goal of USM’s esports program is to have a dedicated space on campus where students can game together and become just as strong a team as they would on any other playing field. When the team plays in tournaments or matches, or even for practices, students would only need to travel to school. Members of USM’s team have been playing from home.

MeetingKids Where They Are

From laptops, to gaming consoles, to their omnipresent phones, many kids have rich online lives, part of which includes games. Esports encouragekids to seek and build community where they already are. The widely popular games that are part of esports already appeal to kids, so students jump at the chance to play with classmates, kids they don’t usually hang out with, and even alumni.

About Dr. Laurie Walczak:

Dr. Laurie Walczak has worked at University School of Milwaukeesince 2007, holding various teaching positions including English, American Studies, Tower Project,and English department chair in the Middle School, and, currently, Upper School English teacher. She serves as USM’s esports coach and is a co-creator of USM’s Tower Project program. Her son Xavier Barth is a member of USM's Class of 2022.

The Benefits of Esports (2024)
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